I've been having a blast writing projects in C lately (emulator, raycaster) and using it extensively for a game engine I'm making.
But I always hear people saying "just use Rust or Zig" - but C is actually a great time, and I'm happy the naysayers didn't put me off.
So, do you, or do you not use C?
If so: why, and what for?
If not: why not, and what do you use instead?
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